Nov 06, 2006, 07:49 AM // 07:49
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#21
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Academy Page
Join Date: Aug 2006
Location: netherlands
Guild: guild leader off skull warriors of chaos [SW]
Profession: W/E
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I think why many people star hate the monk, is that there are some noob monks.
Ps not all monks!!
And some times its easy to blame the monk.
When we get in a fight they all spread out over the place. And when they are attacking
You they don’t come help you. (A monk protects them and they much also protect the monk).
So I (you) only what’s the party healed and move to back and fore to heal.
Aft here they go dead they say noob monk’s blablablalbl.
I think that most players go whit a bad build in to the mission.
And we must heal them. I have played a warrior/ ranger to and even whit lvl 3
I don’t go dead that fast
(Ps I play now a protection monk) but what I want to say is that they don’t blame the monk fore losing a mission before they have looking to there self!!
Ps sorry for my bad English.
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Nov 06, 2006, 08:06 AM // 08:06
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#22
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by Effigy
Who cares if people respect monks? They can have fun trying to play without us.
And if they decide to go with monk heroes or henchies, good riddance. I won't be shedding any bitter tears over the lack of blind invites everytime I go into a mission zone.
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QFT.
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Nov 06, 2006, 08:14 AM // 08:14
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#23
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Frost Gate Guardian
Join Date: Jun 2005
Guild: Gwonline Guild [GWO]
Profession: N/R
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I can tell you the reasons I personally hate monks as a whole, as previously mentioned, the whole "pay me or I won't heal you" deal, the monk "strikes", and the 55 monk.
I don't care what anyone says, anet could not have possibly wanted a single class to solo or even tag team fow or underworld when they only have 55 health total.
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Nov 06, 2006, 10:21 AM // 10:21
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#24
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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I like how people complain about 55 monks, when Sliver Eles can probably hit harder, and W/Es can clear more.
No class deserves respect. If the player distinguishes themselves, then perhaps. Expecting people to treat you different just because of the class you play is foolish. Yes, some people immediately blame the monk when a group dies. These are the same people that believe fire storm is awesome, and that mesmers have no damage skills, and that health regen makes you invincible on a warrior.
Oddly, most of the monks that demand 'respect' are the poorer ones. Yes, you need monks to complete most areas. Monks are also in fairly high availability, especially with heroes.
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Nov 06, 2006, 12:58 PM // 12:58
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#25
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Wilds Pathfinder
Join Date: Apr 2006
Location: Kokkola, Finland
Profession: Mo/
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Quote:
Originally Posted by Lonk
I can tell you the reasons I personally hate monks as a whole, as previously mentioned, the whole "pay me or I won't heal you" deal, the monk "strikes", and the 55 monk.
I don't care what anyone says, anet could not have possibly wanted a single class to solo or even tag team fow or underworld when they only have 55 health total.
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I could say something bad now, but I won't. Have you ever even seen a monk saying that? Personally, I like to play as a monk. But (I'm sorry) people like you ruin my playing. "Oh no it's Mo/W!!! HAS TO BE A 55HP MONK!!111 OMG KICK!"
Quote:
Originally Posted by Lonk
I don't care what anyone says, anet could not have possibly wanted a single class to solo or even tag team fow or underworld when they only have 55 health total.
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That's it. Say 1 single class which can't solo or tag team FoW or UW.
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Nov 06, 2006, 02:22 PM // 14:22
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#26
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ǝuoʞoɯ
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Quote:
Originally Posted by Lonk
I can tell you the reasons I personally hate monks as a whole, as previously mentioned, the whole "pay me or I won't heal you" deal, the monk "strikes", and the 55 monk.
I don't care what anyone says, anet could not have possibly wanted a single class to solo or even tag team fow or underworld when they only have 55 health total.
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omg please stop talking :/
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Nov 06, 2006, 03:40 PM // 15:40
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#27
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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Quote:
Originally Posted by Avarre
I like how people complain about 55 monks, when Sliver Eles can probably hit harder, and W/Es can clear more.
No class deserves respect. If the player distinguishes themselves, then perhaps. Expecting people to treat you different just because of the class you play is foolish. Yes, some people immediately blame the monk when a group dies. These are the same people that believe fire storm is awesome, and that mesmers have no damage skills, and that health regen makes you invincible on a warrior.
Oddly, most of the monks that demand 'respect' are the poorer ones. Yes, you need monks to complete most areas. Monks are also in fairly high availability, especially with heroes.
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Totally agree. Professions mean little, its the player's ability that you should either respect or not.
Ritualists are good healers, but some people would rather have monks than them, which is not always good.
Anyone that says they NEED A MONK must not be a very good player. I can live with self heal or with Ritualists. Now even a Paragon can heal others, so we are no longer required to sit around waiting for a monk to grace us with their presence. Monk henchies were not good, Monk heros, however do make for a better player sometimes. Those who have heros, and know how to "monk", can use their heros to replace any area that is void of a healer (monk or ritualist).
I would love to have a hero rit to accomany my hero monk. I can then equip them with all sorts of goodies and they can be almost as efficient as I am, when I play those professions.
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Nov 06, 2006, 04:00 PM // 16:00
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#28
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Wilds Pathfinder
Join Date: Oct 2006
Location: South Africa
Profession: N/
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Difficult.... have to hold myself in....
Bah, cant.... Simply have to respond to Darth Lonk in his fancy Star Wars uniform...
Dude, its people like you, with attitudes like yours that makes monks behave the way they do. I would say that 75% (if not higher) of the experienced monks refuse to monk with PUG's. Why? Because of you.
I wonder if you have even played a monk before... You are also probably the idiot who spams 'rez me' when you died and the monk is trying to keep the others alive. Never for one moment thinking that if the monks stops to rez you the rest of the group wont be healed... And yet you will be the first one to leave the mission when the going gets tuff huh?
Your comment about 55 monks is a joke. I can make 10 times more cash with a warrior, necro or mesmer.
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Nov 06, 2006, 04:12 PM // 16:12
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#29
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Frost Gate Guardian
Join Date: Jul 2006
Location: Wales, United Kingdom
Guild: Great Success [GS]
Profession: Mo/
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Quote:
Originally Posted by XosirisX
new problem in NF: DERVISHES, most of em are (yes i'm gonna use the N word) noobs that dunno how to play it, that's a mayor problem when u only got 70 armor, cause they expect YOU to catch every single spike on em (wich wouldn't have been a fatal spike on a warrior), keep the rest of the party alife (including the 3 other dervishes), ress them when the whole party "used" their ress signets while only 3 people died so far and stay alife and that all within 5 seconds if it's possible (shame ress takes 6 secs) and even if u ress em immediatly they immediatly run into the enemy with their heavy duty enchantments but only half life.....
srry for all the good dervishes that read the monk forum but i'm juz a bit frustrated cause i juz failed the same mission 3 times and every single time got shouted at by dervishes
edit: phew that really helped, time for round number 4 :P
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just need to remind them they have have enchantments for a reason ~_~;
Quote:
Originally Posted by the_jos
- I have seen numerous postings around about creating a monk because then it's easy to join a party.
That's the wrong attitude.
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seriously its all you see today when a party fails its not the assassin or warrior or whatever jumping into a land of mobs its the monk's fault for not healing. That's the wrong attitude to have. Granted people have monks to get in a party quick because its true but at the end of the day just let them do they job...and don't yell res me when you die ; ) we know your dead we don't want calls. The expertise of the players is what needs to be judged.
Last edited by Stoneys Rock; Nov 06, 2006 at 04:22 PM // 16:22..
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Nov 06, 2006, 04:30 PM // 16:30
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#30
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by random.name
The answer is simple. I beat both games with my monk, and I doubt that I would do the same with Nightfall. Reason is simple. I am tired of having to run after people that leave the healing range of the group. I am tired of being flamed by a ele or mesmer that constantly draws first aggro who then proceeds to die in 2 seconds. I am tired of people standing in the middle of AoE spells because they dont worry about dying, hell, thats why the monk is there...
For the same reason mentioned above I dont even play my rit anymore, since people now expect the same things from him...
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I just started playing a monk in NF and already find this a problem. I took her over to Nahpui Quarter (I want to work down the Factions story until I can cap Blessed Light)...the group I went with were so bad at keeping themselves alive that when we failed I said "you're on your own, good luck, I'm off with henchies"....and it went like a dream. People are just too stupid now I guess. When I play ele I, with few exceptions, take Aura of Restoration as self heals are so important and take a lot of pressure off the monks.
Like you say, it annoys me most when people stand in AoEs...like with Zen Daijun...I took me Restoration Rit in there a while back to help a guildie due to the usual lack of monks...ALL the lvl 10 n00blings who were with us, despite me shouting "DON'T FIGHT IN THE MIASMA", all stood in the miasma. As a result I couldn't heal them all so they all died. The few that didn't ran over to me, maybe they thought being near me would get them healed...they brought with them some lovely aggro and gave me the miasma...as a result we all died. I got the guildie to kick them all off the team and go with henchies, which worked first time.
Quote:
Originally Posted by the_jos
- I have seen numerous postings around about creating a monk because then it's easy to join a party.
That's the wrong attitude.
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I didn't create a monk in NF for that reason. I saw it as a natural progression...I have an ele, mesmer, rit, necro, ranger. I don't like the ranger too much and I prefer casters...so I was saving my monk for NF. Also I find human teams to be stupid...so you could argue it's even easier for me to find a group because henchies never turn you down
Last edited by Cebe; Nov 06, 2006 at 04:36 PM // 16:36..
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Nov 06, 2006, 04:58 PM // 16:58
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#31
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Furnace Stoker
Join Date: Jun 2005
Location: Walking the ruins of Ascalon
Guild: DVDF
Profession: Me/
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Here is what I know about monks and pugs in general.
Now I'm not saying that this is 100% the case all the time but its a high percentage.
People blame monks when a group dies, how about blaming the warrior that does not have a bow to pull mobs.
How about the ele that does not move from shatter storm.
Its been a really long time since I tried pugs, its either I and the heros/henches or the guild.
I get to Gate of Madness on Thursday and both pugs I tried wipe on the first mob.
I take my henches and heros and I finish the mission.
Its not the monks, its just the people who play all professions, you can be a Mesmer and heal better than any Joe monk.
It all depends on your style/patience/skill in playing the game.
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Nov 06, 2006, 05:20 PM // 17:20
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#32
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Frost Gate Guardian
Join Date: Sep 2005
Guild: Dark Humans
Profession: Mo/W
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Quote:
Originally Posted by boxterduke
Here is what I know about monks and pugs in general.
Now I'm not saying that this is 100% the case all the time but its a high percentage.
People blame monks when a group dies, how about blaming the warrior that does not have a bow to pull mobs.
How about the ele that does not move from shatter storm.
Its been a really long time since I tried pugs, its either I and the heros/henches or the guild.
I get to Gate of Madness on Thursday and both pugs I tried wipe on the first mob.
I take my henches and heros and I finish the mission.
Its not the monks, its just the people who play all professions, you can be a Mesmer and heal better than any Joe monk.
It all depends on your style/patience/skill in playing the game.
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I usually tell my PuGs at the beginning a few simple rules:
- You're not a ranger or warrior and you pull? I let you die
- You're not a warrior and taking major damage for more then 10 secs? I let you die
- You're rushing ahead of the group? I let you die
- You don't wait for my energy after a battle? I let you die
It really is quite simple. They rush in, they die. I tell them the rules once more and after about 2 deaths even the most idiotic assasin knows what to do.
I see this is something a lot of monks try to do, keeping party members alive at all costs. But that's not your job. Your job is to ensure that at the end of the battle atleast 1 of your party is standing and none of the enemy. People dying should be avoided but if i have to choose between wasting 75% of my energy healing a non-vital member of my party or just watching him die i choose the latter. It works really well in PuGs. They might call you a bad monk but they do learn not too rush and to take your healing capabilities into account. Sometimes sacrifices must be made for the greater good.
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Nov 06, 2006, 06:37 PM // 18:37
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#33
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Thank dwayna for heroes.
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Nov 06, 2006, 07:21 PM // 19:21
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#34
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Lion's Arch Merchant
Join Date: Aug 2006
Location: The Underworld
Guild: Leader of Grenth Gaming Inc [GG]
Profession: Mo/Me
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One day some arrogant stuck up monk asked my party 500g for Eternal Grove just to join the party. Blabbered on about experience and skill (had Black Dyed armour though). Well since I got sick of waiting and 500g means nothing I just payed up......
Needless to say we failed that mission.
I have a Blessed Light Monk that is quite effective at healing and cleaning out the party, but the thing is (just like wammos) 60% of monks out there think that spamming heal breeze will sustain a party. Most of them havent grasped the basic concept of energy management. I mean you also get Wammos that think Mending can save you from a Frenzy - Heal sig so like I said.... there are noobs out there
Bottom Line: Most of these guys know nothing about nothing. Its going to be hard to get our respect when you see Melee monks hacking afflicted with swords (Dead true) and spamming healing touch and then subsequently dying.....
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Nov 07, 2006, 12:02 AM // 00:02
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#35
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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What most must realize though is that the jop of a Monk in a real party is to benifit thier playstyle as well as others as well as thier own.I can play in a group of henchies or real ppl when I play with henchies who cares.When it come to real ppl it makes a big diference just think of them that way.I would rather play with real ppl in missions as I feel a joy of self satisfaction of keeping other healed or protected.
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Nov 07, 2006, 08:22 PM // 20:22
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#36
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Pre-Searing Cadet
Join Date: Nov 2006
Location: That small green isle on the far West side of Europe!
Guild: Army Of Ascalon [AoA]
Profession: Mo/W
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Quote:
Originally Posted by PanGammon
One day some arrogant stuck up monk asked my party 500g for Eternal Grove just to join the party. Blabbered on about experience and skill (had Black Dyed armour though). Well since I got sick of waiting and 500g means nothing I just payed up......
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To be honest, black dyed armour isn't all that difficult to get. Any idiot can read the monk builds created, get a few runes for 55ing and set it up. (Hey, if I did it it's gotta be easy) I started 55ing like last week and my armour is mostly black. (still gotta get those sandals dyed) Added to the fact he was asking for cash to heal you it can't have taken much skill. Don't ever pay them, it just encourages them to do it more.
In reply to the creator of the "Monking for Money" thread, don't worry, I wasn't accusing you of anything. I read the thread and laughed at the people going "OMGWTFYOUNOOB" at you, people often misunderstand questions as suggestions.
Quote:
Originally Posted by Celestial Beaver
Like you say, it annoys me most when people stand in AoEs...like with Zen Daijun...I took me Restoration Rit in there a while back to help a guildie due to the usual lack of monks...ALL the lvl 10 n00blings who were with us, despite me shouting "DON'T FIGHT IN THE MIASMA", all stood in the miasma.
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I know your pain, I did the "Unwelcome Guest" quest for my last 15 att points yesterday, I must have missed the quest when I was in the area. At level 20 it should have been really easy but I constantly ran out of energy. As you may know this quest is in Zen Daijun, after the main mission is complete.
Not only does the warrior run through the miasma, he notices he's losing health and runs backwards into the entire group, who run around like headless chickens. He had 60% dp by the end of it, yet no one else had more than 30%. He must have died about 12 times in the duration of the map, through running far ahead through the miasma.
I would like to know if warriors think they're Conan the Barbarian. This guy goes "Me know way" and trundles off through a pile of small purple clouds.
I personally don't like flaming people or giving out but that went beyond annoying. (it was pretty funny for a while too)
We completed the mission in the end but it was a bit of a long haul. PUGs are part of the reason me and several of my guildmates quit for a while. (Infact one of my guildmates got so pissed off with PUGs on Hells Precipice that in a fit of rage he deleted his warrior)
Anyway, I've got a project to hand in on Friday, so I'd better stop posting and do a bit of work.
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Nov 07, 2006, 10:14 PM // 22:14
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#37
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Krytan Explorer
Join Date: Mar 2006
Location: Kenya
Profession: Mo/
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Quote:
I usually tell my PuGs at the beginning a few simple rules:
- You're not a ranger or warrior and you pull? I let you die
- You're not a warrior and taking major damage for more then 10 secs? I let you die
- You're rushing ahead of the group? I let you die
- You don't wait for my energy after a battle? I let you die
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your my hero <3 i'm always too nice to say that, I just tell them to stop doing something if they are being an idiot - then I let them die if they continue.
Quote:
Not only does the warrior run through the miasma, he notices he's losing health and runs backwards into the entire group, who run around like headless chickens. He had 60% dp by the end of it, yet no one else had more than 30%. He must have died about 12 times in the duration of the map, through running far ahead through the miasma.
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Thats where you need unyeilding aura and let the newb know you own their @$$ =]
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Nov 07, 2006, 11:49 PM // 23:49
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#38
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Krytan Explorer
Join Date: Aug 2005
Guild: [Njk]
Profession: Rt/
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Well, I've been playing with my monk since i started GW (since the release) and I like many of you get some satisfaction out of the fact that I was needed, saving people, and every once in a while a thank you. Honestly, as a monk myself, I respect most monks and thank them after a mission.
However, I get really tired of blind invites when i enter a mission. Occasionally ill use a new build that i've been thinking of just to see, or turn to a smiter.
Blind Invites = No respect : If you want my help ask me.
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Nov 08, 2006, 12:34 AM // 00:34
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#39
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Pre-Searing Cadet
Join Date: Jul 2006
Guild: FBP
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ah monking in gw, so much fun. its the easiest way to ppl watch in this game. i enjoy watching the sins run blindly into mobs and get killed, i love the ele's that think aura of restoration is enough healing for them, im amused by the MM's that continually sac to keep their minions and disregard healing themselves, i smile at the mesmers that...oh wait there aren't ever any mesmers around, and i outright laugh at the babbling of warrs that suffer from tunnel vision - only seeing their target and their own health.
occasionally there are players that know what they are doing and its really fun to watch, but for the most part...
gw missions are full of really bad players, mostly because ppl only play through the campaign once or twice and then power lvl the rest of their chars. that means most groups for missions are full of n00bs. i, however, enjoy this challenge of saving the group from certain wipe and insist on being the only monk in a group of 8 - just way more fun. does anyone thank me when we finish the mission? usually not but im not playing for them am i? its a game ppl, play it in a way thats fun
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Nov 08, 2006, 02:30 AM // 02:30
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#40
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Academy Page
Join Date: Oct 2006
Location: United States of frigging America
Guild: Anet Nerfed [IT]
Profession: Mo/Me
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Quote:
Originally Posted by gobla
I usually tell my PuGs at the beginning a few simple rules:
- You're not a ranger or warrior and you pull? I let you die
- You're not a warrior and taking major damage for more then 10 secs? I let you die
- You're rushing ahead of the group? I let you die
- You don't wait for my energy after a battle? I let you die
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Lol that's great... good rules to follow.
I usually heal people even when they are idiots because it's my job, and it's a challenge. Unless they run forward... then I let them die.
And wait... you need to wait for your energy to recharge... that's weird...
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